CREATING A WORLD FOR SKETCHBOOK…
I MEAN CREATING 16 WORLDS FOR SKETCHBOOK
“The universe
is made of stories, not of atoms.”
The
challenge with a concept for Sketchbook is to create a world unto itself that
contains smaller worlds that. At first,
these smaller worlds may seem disparate, but slowly they move, and synthesize
to create a whole universe – the experience. This larger world (theme) must
allow, nurture, and manifest these smaller worlds (plays, visual art, music…)
without impinging its identity upon them.
With this came the idea of parallel universes. If we’re to use the theory that there are an infinite number of parallel universes coexisting, then ALL possible stories (real or imagined) must, by definition, exist. Even the plays, which are fiction, truly exist in their own parallel universe. They have a past and a future and just happen to be wormholing thru our universe, through our dimension for one brief moment in the present that is Sketchbook. Sketchbook thus becomes a temporary vortex - opening up to any possible universe (play, piece of art, moment of music…) that may cross its path for one fleeting moment.
Parallel
universes is exciting as a way to keep Sketchbook “grounded” but still have all
possibilities present, however, before any of this concept came to me, I was constantly
thinking/dreaming (literally) about spirals. When I thought of Sketchbook, I
thought of spirals and only spirals.
No
concepts.
No
Parallel Universes.
No
vortices.
Just
whirling spirals.
Then,
as I began to explore them in relation to Sketchbook, I began to think of them
as the structure of so many objects in nature, a nautilus shell, versions of
fractals, DNA sequence (well, that’s a helix really, but you get the point).
More interestingly though, things really gelled when I thought of the spirals
as energy, intention, perpetual whirling motion, metaphors for
evolution/creation/destruction, and transformational conduits in the universe,
i.e. vortices, whirlpools, galaxies, tornadoes, whirling dervishes, the smoke
of a cigarette etc…
“Now how does this all make the Steppenwolf
Garage Space look?” you ask.
1. We must create a flowing, translucent, “2-D”
world that becomes a place for all other worlds to pass through. By
translucent, I mean that in order to create a “vortex” quality within the space
we will need to create floor to ceiling 2-D sculptural shapes made of a
translucent material. At one moment, there seems to be openness, and in the
next moment, an environment/object focuses into existence. Observing an object in this world one way it
appears 3-D, then you shift, it shifts, it disappears into a thin 2-D world.
2. The space should remain as open as possible
with shimmers of light all around, small reflective objects hanging at
different heights from floor to ceiling.
3. Set pieces are predominantly 2-D objects that
fold away like a pop-up book. Cut out of large sheets of ½” ply and painted
white they are present on the floor for the entire evening. People may even walk on them, but when the
time comes for their transformation the run crew or actors pop them up. They’ll be whatever
the play calls for, i.e. chair, table, bench, tree, dog… When the play
finishes, we fold them back down.
--Sam Porretta, Scenic Design and Art Direction
Congrats everyone on a great sketchbook opening! Three Cheers!(Looky-Loo. i'm commenting on the blog. It's very special.)
Posted by: emily schwartz | June 04, 2007 at 10:20 PM
who were the two guys with the toys last saturday night (june 16)? roth mobot? they were unbelievable! how do i book them? do they have a web site?
Posted by: Don | June 18, 2007 at 01:11 PM
hey Don. Sorry for the delayed reply, but somehow i wonder if you are not secretly plugging ROTH MOBOT...!!! hmmmm............ ( i loooooooooove ellipses.........)
Yeah, they are frontiersmen of the great sonic wilderness and a truly unique and wonderful Chicago phenomena.
You can contact them through http://www.rubbermonkey.org/rothmobot/
robot on,
anthony
Posted by: anthony moseley | August 19, 2007 at 10:15 PM